dgt v0.3.2 (2017-09-19T17:07:41Z)
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Texture.this
dgt
texture
Texture
Create a Texture from data in memory
this
(ubyte* data, int w, int h, PixelFormat format)
struct
Texture
@
nogc
nothrow
this
(
ubyte
*
data
,
int
w
,
int
h
,
PixelFormat
format
)
this
(string name)
this
(SDL_Surface* sur)
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texture
Texture
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destroy
getSlice
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size
sourceHeight
sourceWidth
variables
id
Create a Texture from data in memory