dgt v0.3.2 (2017-09-19T17:07:41Z)
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Tilemap.empty
dgt
tilemap
Tilemap
Checks if a region is both valid and empty
bool
empty
(float x, float y)
bool
empty
(Vector vec)
bool
empty
(float x, float y, float width, float height)
struct
Tilemap
(T)
@
nogc
nothrow pure const
bool
empty
(
in
float
x
,
in
float
y
,
in
float
width
,
in
float
height
)
bool
empty
(Rectangle rect)
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Tilemap
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destroy
empty
opIndex
opIndexAssign
slideContact
valid
properties
height
tileSize
width
static variables
INVALID_TILE
Checks if a region is both valid and empty